

I make use of the player effect removal extension. I have added the source book for the spell at the bottom of the description. I have gone through the D20pfrd, the Paizo PRD and the Archives of Nethys as my sources. This spellbook has all the current spells of the following levels (0 - 4) for all characters in it apart from the newest 3 or so books.Īlso, when you drag the spell from the library, the proper effects are added. This spell adds a resist bonus to 12 times caster level and can resist up to 120 hit points.Īgain, if you have a spell that effects a weapon, then add the weapon to your weapon list with the added spell bonuses in advance, it's a lot easier.

Here you should make a copy of your weapon and add these bonuses to it, Some bonuses could not be calculated automatically so in the spell description I have added instructions in the square brackets.Į.g. This might look complicated, but just hit the effect buttons. So there are 2 effects, 1 gives the opponent a tag, the other is to activate the bonus.Ģnd effect: Vex Giant IFT:CUSTOM(VGTgt) CMB:4 insight Vex Giant, you get a +4 bonus on all combat maneuver checks against 1 single opponent. Some of these effects are dependent on giving either the caster, the target or both a tag for the effect to work, this has been integrated into the spell effects.Į.g. So as long as the Type field of the opponent has chaotic, chaotic good, chaotic neutral, chaotic evil, CG, CN, or CG in it, the effect will work. Chaos IFT:ALIGN(chaotic) AC: 2 SAVE: 2 resistance

These read the 1st field, called type, in the npc/monster sheet where you see the general characteristics of the monster. Which donates Pathfinder Society Classic play and the last is PFS-Core which is of course Pathfinder Society Core play.Īll spells now use optional conditions as it is built in. The first is PFRPG and contains all the spells apart from Mythic, the second is PFS-Classic 2.0: There are now 3 different spell books. Update: V.1.1 Added Community Use Statement and alphabetical All Spells list. Update: V.1.2 Added all level 2 spells and the Unchained Summoner spell list. I will now go through and check the syntax for the optional conditions that are now part of FG. Update: V.1.3.1 Added Level 3 Witch spells and some level 2 spells I missed. Still didn't check the optional conditions. Added a Lite version that only lists the Occultist spells alphabetically. The Occultist is split into alphabetical and by school. Update: V.1.4 Added all remaining level 3 spells including the new occult classes, also added the text for the mythic versions. Update: V.2.0 Added the level 4 spells, split the book into 3 versions, reworked the optional conditions and did various bugfixes. Update: V.2.01 Fixed Dispel Evil in all 3 books.
